Ludothèque
Little games for ages 3 to 6, entirely free.
Coming soon to iPhone and iPad.
- No ads
- No purchases
- No data collection
Ludothèque
My favourites
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Counting
Words and sounds
Colours
Little fingers
Imagine
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Games
Counting, recognising colours, listening to animals, tracing a path. Each of the 19 games is played with a finger, without reading, and adapts to the settings chosen by parents.
Numbers
Big number tiles: the voice says a number, you touch the right one. From 1 to 5 in order at age 3 up to 30 all mixed up. From age 3.
How many?
A baby dino to learn numbers from age 3: counting, finding shapes, giving the right number of fruits, finding the third in line, counting what comes and goes.
Animal memory
Find the pairs of kawaii baby animals. Twenty boards, from two pairs to twelve, that follow the child's memory.
Puzzles
Slide the shapes into their holes, then put pictures back together as puzzles, from 2 to 16 pieces. From age 3, at the child's own pace.
Seek and find
Find the object the voice asks for among others, then what is on, under, next to the table or in the box. From age 3.
The keyboard
Big colourful letter keys: type freely, find the letter the voice says, then write a word by following the model. From age 3.
The farm
Farm animals and their sounds: tap to hear them, or find out who makes that sound.
Syllables
Tap the syllables on a drum, find the words that start the same, then the ones that rhyme. From age 3, following the preschool curriculum.
Find the colour
The voice names a colour, you touch the right paint splash, or the right animal in the painted forest. From three to eight choices, at the child's pace.
Drawing studio
Draw with your fingertips on a sheet, or colour a page with a touch. Sixteen pages, from the simplest to the most detailed.
Music box
Play the xylophone, piano, bells and percussion with several fingers, then listen to a short tune and play it back. From age 3.
Colour splashes
For toddlers: touch a paint splash and the voice says its colour.
Critters
Find a little critter, throw a magic ball at it, then keep it inside by copying the gestures shown: touch the star, follow the path, rub the ball. New gestures along the way, and very rare shiny critters. Twelve critters to collect in the album, which evolve on the third catch. From age 3.
Little flight
A baby triceratops flies home to its nest: with a fingertip, make it go up or down to pass through the gap in the rocks. Twenty-four levels, from age 3.
T-Rex
An invincible T-Rex catches velociraptors in the jungle, on the ice and in the city.
The path
Guide a baby dino with a fingertip to its nest, without leaving the path. Thirty paths, a dexterity game for learning to trace.
Little fingers in the pit
A little race car stops in the pit: a light turns on above a finger, the child presses and changes a wheel. Ten fingers on a tablet, five on a phone.
Pretend kitchen
Fill the plates of little animal guests: free cooking, or orders to serve by counting ("I'd like strawberries and cheese").
Feelings
Guess how Little Bear feels from what happens to him, then help him calm down by breathing with a balloon. From age 3.
For parents
No account, no ads, no in-app purchases. Progress and settings stay on the device.
Adjustable play time
A length per session, chosen by parents. When it ends, the game pauses.
Protected parents’ area
It opens after a multiplication. Settings, language, sounds and play time are there.
A voice rather than text
Instructions are spoken aloud, in six languages. No reading needed.
Works offline
On iPhone and iPad, the games are included in the app. Nothing downloads during play.
Support the Ludothèque
The app is funded by parents who choose to contribute. Support unlocks nothing: everything stays free for everyone.